Declaring a Variable
In the former example, we just created a sinusoidal oscillator, without a way to access it later.
This time, let's declare the oscillator [pronouns are also good to avoid] so it has a usable name, and change some things like volume and frequency
#import Modules
<<< "Hello, World!" >>>;
#! create a Sinusoidal oscillator, named sine
#! and connect it to the speakers
var SinOsc sine ~> dac;
#! let some time pass
1::second => now;
#! change the frequency
220 => sine.freq;
#! let some time pass
1::second => now;
#! change the volume
0.1 => sine.amp;
.5::second => now;
#! change the volume, again
0.6 => sine.amp;
.5::second => now;
#! change the frequency
440 => sine.freq;
#! let some time pass
2::second => now;